Yes, the game is a squad-based shooter, but you’re not forced to stay in the vicinity of your squad. There is, however, no split-screen support. AI will take over for whatever squad mates aren’t controlled by a human player, and the drop-in co-op is seamless. While the game is centered around squad-based combat, you don’t need an IRL squad to take on the cartels of Bolivia. For that purpose, Red Storm Entertainment (the developers of the original Ghost Recon) were consulted to make the experience true to its roots while at the same time innovative and fresh. Ubisoft Paris wanted to bring the series back to its roots while at the same time introducing it to the next generation of consoles and gamers. They even spent a great deal of time in Bolivia itself in order to make the game’s environments as close to the real thing as possible.
Here we take a look at 10 things you might not know about Ubisoft’s upcoming Ghost Recon: Wildlands.ĭeveloper Ubisoft Paris worked closely with real military forces, DEA agents and real-life drug smugglers and even visited CIA headquarters in order to ensure that everything about the gameplay experience was as accurate and authentic as possible.